Welcome back, friends. Last week, I laid the ground the work for this series, a recap of one of the best campaigns I've ever ran. Now I'm going to pour over my notes and go back to the very beginning of the campaign, and run through the adventures we played through, starting with Freshman Year.
I put a lot of thought into just how I wanted pace this, as I knew I wanted the campaign to have time to "breathe", and so I made the decision to aim for 13 adventures per school year. The idea being that it would be 3 adventure per half semester, with one adventure taking place on break. This meshed well with the idea of ETU's advances coming at the end of mid-terms and end of semester. This incorporated every Plot Point adventure from the Plot Point Campaign, every one of the original 12 to Midnight Adventures, the Class Ring adventure from the ETU GM screen, Owen Lean's Horror for the Holidays, and a number of my own creations, some using the Adventure Generator and some just crafted whole cloth.
Some of my notes are a little light. And we started this campaign 6 years ago, in person, at my dinner table, before moving online to Roll20...and we played The Curse of Strahd in between. So my memory may fail in places.
And again, be advised that spoilers will be unmarked.