So on a recent website thread, I got into a bit of a row with a guy who argued that Savage Worlds characters are all basically the same, mechanically. Similarly, I have also heard that Savage Worlds characters BECOME the same mechanically over time.
I am going to launch into a series of articles, taking a party up from Novice to Legendary. I'm using Explorer's Edition as the base, with a fantasy take most likely...which means I do reserve the right to apply a setting or supplement (as most Savage Worlds games will use a setting, which has its own rules).
I'm going to tinker with the characters a bit, but I'm anticipating an Agile Fighter, a Tank, a Sniper, a Spellcaster and a Faceman, complete with explanations on how they interact with the rules. I'm anticipating weekly updates, I think, complete with what each Advances taken are...and who knows? Maybe I will be proved wrong.
IDEALLY, they will be up by the weekend, but if not, then this time next week.
Looking VERY forward to this, Tommy.
ReplyDeleteCould you sneak some Interface Zero into there??
ReplyDelete: )
Maybe I'll do multiple parties:
ReplyDeleteA fantasy party
A Superhero team
A Deadlands Posse
An IZ Party
A group of War of the Dead survivors
We'll see...=)
I like it! : )
ReplyDeleteFYI, we are going to "Meet The Cast" tomorrow.
ReplyDelete